vtool.maya_lib.blendshape¶
Class Summary
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Convenience for working with blendshapes. |
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Convenience for storing target information. |
Convenience for editing blendshape combos. |
Function Summary
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- class BlendShape(blendshape_name=None)¶
Convenience for working with blendshapes.
- Parameters
blendshape_name (str) – The name of the blendshape to work on.
- create(mesh)¶
Create an empty blendshape on the mesh.
- Parameters
mesh (str) – The name of the mesh.
- rename(name)¶
Rename the blendshape.
- Parameters
name (str) – The new name of the blendshape.
- set_envelope(value)¶
Set the envelope value of the blendshape node.
- Parameters
value (float) –
- set(blendshape_name)¶
Set the name of the blendshape to work on.
- Parameters
blendshape_name (str) – The name of a blendshape.
- set_mesh_index(index)¶
- set_prune_distance(distance, comparison_mesh)¶
- get_mesh_count()¶
- is_target(name)¶
Check if name is a target on the blendshape.
- Parameters
name (str) – The name of a target.
- is_target_connected(name)¶
- get_target_names()¶
- create_target(name, mesh=None, inbetween=1)¶
Add a target to the blendshape.
- Parameters
name (str) – The name for the new target.
mesh (str) – The mesh to use as the target. If None, the target weight attribute will be created only.
inbetween (float) – The inbetween value. 0.5 will have the target activate when the weight is set to 0.5.
- replace_target(name, mesh, leave_connected=False)¶
Replace the mesh at the target.
- Parameters
name (str) – The name of a target on the blendshape.
mesh (str) – The mesh to connect to the target.
leave_connected (bool) – TODO: Fill in description.
- remove_target(name)¶
Remove the named target.
- Parameters
name (str) – The name of a target on the blendshape.
- get_target_attr_input(name)¶
- get_target_attr_output(name)¶
- get_target_input(name, inbetween=1)¶
- disconnect_target(name, inbetween=1)¶
Disconnect a target on the blendshape.
- Parameters
name (str) – The name of a target on the blendshape.
inbetween (float) – 0-1 value of an inbetween to disconnect.
- connect_target_attr(name, input_attr=None, output_attrs=None)¶
- rename_target(old_name, new_name)¶
Rename a target on the blendshape.
- Parameters
old_name (str) – The current name of the target.
new_name (str) – The new name to give the target.
- recreate_target(name, value=1.0, mesh=None)¶
Recreate a target on a new mesh from a blendshape. If you wrap a mesh to the blendshaped mesh, you can specify it with the mesh arg. The target will be recreated from the mesh specified.
- Parameters
name (str) – The name of a target.
value (float) – The weight value to recreate the target it.
mesh (float) – The mesh to duplicate. This can be a mesh that doesn’t have the blendshape in its deformation stack.
- Returns
The name of the recreated target.
- Return type
str
- recreate_all(mesh=None, group=False)¶
Recreate all the targets on new meshes from the blendshape.
If you wrap a mesh to the blendshaped mesh, you can specify it with the mesh arg. The target will be recreated from the mesh specified.
- Parameters
mesh (float) – The mesh to duplicate. This can be a mesh that doesn’t have the blendshape in its deformation stack.
- Returns
The name of the recreated target.
- Return type
str
- set_targets_to_zero()¶
Set all the target weights to zero.
- set_weight(name, value)¶
Set the weight of a target.
- Parameters
name (str) – The name of a target.
value (float) – The value to set the target to.
- set_post_deformation_mode(name, value)¶
- connect_target_matrix(name, matrix_attribute)¶
- set_weights(weights, target_name=None, mesh_index=0)¶
Set the vertex weights on the blendshape. If no target name is specified than the base weights are changed.
- Parameters
weights (list) – A list of weight values. If a float is given, the float will be converted into a list of the same float with a count equal to the number of vertices.
target_name (str) – The name of the target. If no target given, return the overall weights for the blendshape.
mesh_index (int) – The index of the mesh in the blendshape. If the blendshape is affecting multiple meshes. Usually index is 0.
- get_weights(target_name=None, mesh_index=0)¶
- set_invert_weights(target_name=None, mesh_index=0)¶
Invert the blendshape weights at the target. If no target given, the base weights are inverted.
- Parameters
target_name (str) – The name of a target.
mesh_index (int) – The index of the mesh in the blendshape. If the blendshape is affecting multiple meshes. Usually index is 0.
- disconnect_inputs()¶
- reconnect_inputs()¶
- class BlendShapeTarget(name, index)¶
Convenience for storing target information.
- class ShapeComboManager¶
Convenience for editing blendshape combos.
- vetala_type = 'ShapeComboManager'¶
- is_shape_combo_manager(group)¶
- create(base)¶
- load(manager_group, sync=True)¶
- zero_out()¶
- add_meshes(meshes, preserve_combos=False, preserve_inbetweens=False, delete_shape_on_add=False)¶
- recreate_all()¶
- get_shapes_in_group(group_name)¶
- get_all_shape_names()¶
- set_tag(tag_name, tag_value, append=True)¶
- set_tag_dictionary(dictionary=None)¶
- get_tag(tag_name)¶
- get_tags()¶
- get_tags_from_shape(shape)¶
- get_tag_shapes(tag_name)¶
- remove_tag(tag_name)¶
- remove_tag_shapes(tag_name, shapes)¶
- add_shape(name, mesh=None, preserve_combos=False, preserve_inbetweens=False)¶
- turn_on_shape(name, value=1)¶
- set_shape_weight(name, value)¶
- set_prune_distance(distance)¶
- get_mesh()¶
- get_shapes()¶
- recreate_shape(name, from_shape_combo_channels=False)¶
- rename_shape(old_name, new_name)¶
- remove_shape(name)¶
- key_shapes(start_frame=0)¶
- is_combo(name)¶
- is_combo_valid(name, return_invalid_shapes=False)¶
- is_combo_inbetween(combo)¶
- add_combo(name, mesh=None)¶
- recreate_combo(name, from_shape_combo_channels=False)¶
- remove_combo(name)¶
- get_combos()¶
- find_possible_combos(shapes)¶
- get_shapes_in_combo(combo_name, include_combos=False)¶
- get_associated_combos(shapes)¶
- get_inbetween_combos(combo)¶
- get_inbetween_combo_parent(combo)¶
- get_shape_and_combo_lists(meshes)¶
- is_negative(shape, parent_shape=None)¶
- get_negative_name(shape)¶
- get_negative_parent(shape)¶
- has_negative(shape)¶
- is_inbetween(shape, parent_shape=None, check_exists=True)¶
- get_inbetweens(shape=None)¶
- get_inbetween_parent(inbetween)¶
- get_inbetween_value(shape)¶
- get_inbetween_values(parent_shape, inbetweens)¶
- is_shape_combo_manager(group)¶
- get_shape_combo_managers()¶
- get_shape_combo_base(shape_combo_group)¶
- recreate_blendshapes(blendshape_mesh=None, follow_mesh=None)¶
- get_inbetween_parent(inbetween)¶
- find_possible_combos(shapes)¶
- find_increment_value(shape)¶
- is_inbetween(shape)¶
- is_negative(shape)¶
- transfer_blendshape_targets(blend_source, blend_target, wrap_mesh=None, wrap_exclude_verts=None, use_delta_mush=False, use_uv=False)¶
- get_nice_names(names)¶
- get_shape_and_combo_lists(targets)¶